• Binding Paperback
  • 32 pages
  • Type Chapter Book

Hacer películas en tecnicolor

Hacer películas en tecnicolor

  • Ages 7–13
  • Grades 3–5
  • Fiction or nonfiction Non-Fiction
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About this book

Español

Hacer películas en tecnicolor

Es difícil imaginar la película El Mago de Oz sin el camino de baldosas amarillas ni las zapatillas de rubí. El memorable y distintivo uso del color fue posible gracias a una nueva tecnología llamada Technicolor. Los vibrantes colores mostraban que Oz era un lugar muy diferente del hogar de Dorothy en Kansas. ¡Aprende la tecnología detrás del Technicolor y la historia del cine con este interesante texto informativo en español! Creado en colaboración con el Instituto Smithsonian, este texto informativo del Smithsonian desarrolla habilidades de lectura a la vez que despierta la curiosidad de los estudiantes sobre temas STEAM mediante ejemplos del mundo real. Repleto de datos y recuadros informativos, presenta un desafío práctico STEAM, perfecto para usar en un espacio de creación, que enseña a los estudiantes cada paso del proceso de diseño de ingeniería. Establece conexiones profesionales STEAM con consejos profesionales de empleados reales del Smithsonian que trabajan en campos STEAM. ¡Descubre innovaciones de ingeniería que resuelven problemas reales con contenido que abarca todos los aspectos de STEAM: ciencia, tecnología, ingeniería, artes y matemáticas!

English

Technicolor Movie Making

It's hard to imagine the film The Wizard of Oz without the "yellow" brick road or the "ruby" slippers. The memorable and distinctive use of color was made possible by a new technology called Technicolor. The vibrant colors showed that Oz was a very different place from Dorothy's home in Kansas. Learn the technology behind Technicolor along with the history of film with this high-interest , Spanish informational text! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

Details and credits

Author & illustrator Spanish book type, author and illustrator
Spanish book type
Transadapted
Author
Lisa Holewa
Author origin
USA
Illustrator
Lisa Holewa
Illustrator origin
USA
Book details Type, binding, genre, fiction or nonfiction and more
Type
Chapter Book
Binding
Paperback
Genre
Informative
Fiction or nonfiction
Non-Fiction
Subject
Science/Technology/Engineering
Pages
32
Dimensions
9 x 7 x .13 (Inches)
Reader fit Ages and grades
Ages
7, 8, 9, 10, 11, 12, 13
Grades
Grade 3, Grade 4, Grade 5
Publication details ISBN, publisher and copyright
ISBN
9781087643717
Publisher
Teacher Created Materials
Copyright
2022